Unlock timeline
Every system opens when you first clear a certain Hunt stage. Losing later never takes anything away.
In the early stages Varro the lanista walks up the road after the clear and explains what just opened. From Stage II on, a system simply opens on its stage's clear, with a short card that shows you where it is.
- 0-1Your first combat skill, War CryBrought by Varro
- 0-3
- 0-4Dungeons: the Dungeon tab and the Imperial TreasuryBrought by Varro
- 0-5Pets (the PETS tab on the LUDUS)Brought by Varro
- I-1Legion FoundryBrought by Varro
- I-2LUDUS passive websBrought by Varro
- I-3ArenaBrought by Varro
- I-5Hunt eventsBrought by Varro
- II-1
- II-3
- II-5
- II-7
- IV-5
- V-1
- V-3
- V-5
- V-7
- V-9
- VI-1
- VI-3
Gear milestones
Two changes to drops come with the item's level rather than a stage:
- From item level 30, drops can carry an affinity (most are still neutral).
- From item level 40, drops can carry enchantments.
Forge Materials (for upgrades) only start dropping once Faber the Smith is open at V-1.